Posts Tagged ‘Game’

Join Patrick Powers as he explores what goes into making a good game. “Ten Things Every Game Needs” is an article written by Mark Rosewater, lead designer of Magic: The Gathering, listing the elements necessary for a game to be engaging,successful,and most importantly,fun. Patrick will explore each of these elements, using some of the office’s favorite games as examples.

http://magic.wizards.com/en/articles/archive/making-magic/ten-things-every-game-needs-part-1-part-2-2011-12-19